What I do
I am a passionate mobile game designer with a keen interest in community driven narratives and social mechanics. I work best in a team environment and my multidisciplinary background allows me to fulfil a plethora of roles as well as approach problems from a wholistic standpoint. Never one to settle for mediocrity, I always strive to explore and test novel ideas in order to achieve the best possible outcomes.
How I do it
For my projects I mainly use Unity 3D as the game engine. I like to program in C# and my preferred 3D graphics software is Maya. I am also proficient in Photoshop and Illustrator.